v3.0.1 SYSTEM ONLINE

DABOLUS MODDING

// Injecting chaos into code engines. Mod developer, game breaker, and creative engineer.

MINECRAFT // HYTALE // GTA V // BLADE & SORCERY // NOT SURE WHAT ELSE TO WRITE // YOU'RE STILL READING THIS? // REALLY, THAT'S THE ONLY FOUR GAMES I HAVE MODDED SO FAR // OR AT LEAST, THE ONLY FOUR WHERE I'VE RELEASED MODS PUBLICLY // NO, I WON'T SHARE WITH YOU MY PRIVATE MODS // NO, THIS TEXT DOESN'T HIDE AN EASTER EGG // OR DOES IT? // JUST KIDDING, IT REALLY DOESN'T // BUT WHAT IF I TOLD YOU THERE'S A PATTERN? // THERE ISN'T // OR IS THERE? // YOU'VE WASTED ONE MINUTE READING THIS // WORTH IT THOUGH, RIGHT? // THE REAL EASTER EGG IS THE TIME YOU SPENT LOOKING // OKAY FINE, TYPE "IDDQD" IN THE CONSOLE // NOTHING WILL HAPPEN BUT IT'S A CLASSIC // A-HA, THE CLASSIC "Uncaught ReferenceError: IDDQD is not defined at <anonymous>:1:1", ISN'T IT FUNNY? // WAIT, YOU EXPECTED TO SOMEHOW PLAY DOOM IN THE BROWSER CONSOLE? // NAH, THAT'S NOT HOW THE BROWSER CONSOLE WORKS // JOKES APART, TRY AGAIN, BUT WITH THE KONAMI CODE // YOU DON'T KNOW THE KONAMI CODE? // ↑ ↑ ↓ ↓ ← → ← → B A START. COME ON, THE BASICS! // WHAT? YOU HAVE NO WAY TO PRESS START? // WELL, SORRY TO DISAPPOINT // BUT HEY, AT LEAST YOU TRIED // NOW GO ON WITH THE WEBSITE, THERE REALLY IS NOTHING MORE TO SEE HERE // HOPE YOU ENJOYED THE RIDE, THOUGH! // STARTING OVER IN 3... 2... 1... // MINECRAFT // HYTALE // GTA V // BLADE & SORCERY // NOT SURE WHAT ELSE TO WRITE // YOU'RE STILL READING THIS? // REALLY, THAT'S THE ONLY FOUR GAMES I HAVE MODDED SO FAR // OR AT LEAST, THE ONLY FOUR WHERE I'VE RELEASED MODS PUBLICLY // NO, I WON'T SHARE WITH YOU MY PRIVATE MODS // NO, THIS TEXT DOESN'T HIDE AN EASTER EGG // OR DOES IT? // JUST KIDDING, IT REALLY DOESN'T // BUT WHAT IF I TOLD YOU THERE'S A PATTERN? // THERE ISN'T // OR IS THERE? // YOU'VE WASTED ONE MINUTE READING THIS // WORTH IT THOUGH, RIGHT? // THE REAL EASTER EGG IS THE TIME YOU SPENT LOOKING // OKAY FINE, TYPE "IDDQD" IN THE CONSOLE // NOTHING WILL HAPPEN BUT IT'S A CLASSIC // A-HA, THE CLASSIC "Uncaught ReferenceError: IDDQD is not defined at <anonymous>:1:1", ISN'T IT FUNNY? // WAIT, YOU EXPECTED TO SOMEHOW PLAY DOOM IN THE BROWSER CONSOLE? // NAH, THAT'S NOT HOW THE BROWSER CONSOLE WORKS // JOKES APART, TRY AGAIN, BUT WITH THE KONAMI CODE // YOU DON'T KNOW THE KONAMI CODE? // ↑ ↑ ↓ ↓ ← → ← → B A START. COME ON, THE BASICS! // WHAT? YOU HAVE NO WAY TO PRESS START? // WELL, SORRY TO DISAPPOINT // BUT HEY, AT LEAST YOU TRIED // NOW GO ON WITH THE WEBSITE, THERE REALLY IS NOTHING MORE TO SEE HERE // HOPE YOU ENJOYED THE RIDE, THOUGH! // STARTING OVER IN 3... 2... 1... //

THE STASH

// SELECT LOOT DROP.

// WARNING: HIGH LEVEL CONTENT.

MINECRAFT

STATUS: ONLINE

BLOCK MANIPULATION

Extensive server-side plugins and client-side fabric mods. Creating custom mechanics beyond vanilla limits.

JAVA FABRIC
VIEW LOGS
HYTALE

STATUS: PENDING

FUTURE FOUNDATION

Preparing frameworks and conceptual logic for the Hytale modding ecosystem.

C# JSON
VIEW LOGS
BLADE & SORCERY

STATUS: LEGACY

PHYSICS CHAOS

Custom weapons, spells, and physics tweaks. Injecting magic into the VR physics engine.

UNITY VR
VIEW LOGS
DEPRECATED // WAITING FOR GTA VI
GTA V

STATUS: WASTED

SCRIPT HOOK

Operations suspended. All modding resources allocated to GTA VI hype train.

C++ LUA
ACCESS DENIED
CUSTOM DEV

ORIGINAL PROJECTS

Beyond modding, I build standalone experiences. From simple 2D platformers to experimental 3D environments.

LAUNCH GGA.DEV_
20+
YEARS EXP
COFFEE
12
LANGUAGES
67%
UPTIME