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Shrink Ray
Shrink Ray

The Shrink Ray is an Insane-tier energy weapon that can alter the size of any living entity. Point it at a mob (or even yourself!) to shrink, enlarge, or restore them to their original size.

  1. Aim: Point at any living entity within range (8× your entity interaction range).
  2. Fire: Right-click to fire. The ray will hit the closest entity along your line of sight.
  3. Self-Target: Aim at your own feet to target yourself.
  4. Switch Mode: Sneak + Right-click to cycle between Shrink, Enlarge, and Restore modes.
ModeDescription
ShrinkReduces the target’s scale (min: 1/16× base size)
EnlargeIncreases the target’s scale (max: 16× base size)
RestoreInstantly returns the target to their original base scale

The Shrink Ray uses a bell-curve (Gaussian) scaling model — the time and cost required to change an entity’s size grow exponentially as the size difference increases. If you want to turn an entity (or yourself) into a tiny 1/16× mini-version, or a towering 16× giant, prepare for a significant energy investment and a longer transformation time. On the other hand, small adjustments will be quicker and more energy-efficient.

When an entity’s scale changes, a comprehensive set of attributes are adjusted proportionally, giving size changes a different set of tradeoffs.

A bigger entity will have:

  • More attack damage and knockback, but slower attack speed
  • Faster block breaking and longer interaction range, but less luck (harder to find rare drops)
  • Higher jump strength and less fall damage, but heavier gravity
  • Faster movement/flying speed and higher step height (you are giant, after all)
  • More resistance to knockback
  • More health, but it will be harder to heal due to a persistent hunger status effect (stronger the bigger you are)

A smaller entity will have:

  • Less attack damage and knockback, but faster attack speed
  • Slower block breaking and shorter interaction range, but more luck (easier to find rare drops)
  • Weaker jump strength and more fall damage, but lighter gravity
  • Slower movement/flying speed and lower step height
  • More vulnerable to knockback
  • Less health, but easier to heal due to a persistent saturation status effect (stronger the smaller you are)

The bigger/smaller you are, the more extreme these tradeoffs become, creating interesting strategic choices when using the Shrink Ray in combat or exploration.

SettingDefault ValueDescription
Capacity1,000,000 ETotal energy storage
Cost200 E/shotEnergy consumed per shot

Look at the config file for more detailed settings and adjustments.

Crafting Shaped
Fusion Coil
Data Storage Chip
Beacon
Iridium Alloy Plate
Shrink Ray